I actually have some radio experience. When I was in high school, I did a one month weekend program with KYW News radio 1060AM who is affiliated with KYW-TV CBS 3 Philadelphia. In this program, I got to create a radio report that actually was broadcasted and I got to learn how to make news on the radio.
It was very tedious and hard to tell a story in 30 seconds, so I did not enjoy it, but it was cool to be on the radio.
Podcasts and stories are a lot different than a news report. I do not have experience in that area, so it is sort of a learning experience.
In Ira Glass’s Interview, he says that in radio there are two parts to a story. There is the antidote, or sequence of action that leads the topic to the action. There is also the moment of reflection, that part of the story, which is the point of the story and why. In all my years of producing TV, those principles about a story can apply, it can also apply to any medium as well, simply because it is simple and makes complete sense.
Glass also mentions the process for coming up with stories and it is the same way as it’s done in TV. He states in order to be successful in radio, it is all about trying and failing, or having an idea and getting rid of it. As well as how the idea takes the most time. He is extremely correct. Without failing, there is no story and you did not try. Or how one idea can lead you to another. I can 100% vouch for this, when I am making a news package, and I interview a subject. The story may be terrible but the interview is not. Depending on your subjects, they have just created your story.
Jad Abumrad from radio lab also gave interesting information from is interview as well. He argues that radio will never die because of how intimate and sympathetic it can be. He states due to the style of the medium, it feels like that the viewer is individually reached or touched, making them have an intimate feeling, which is why radio will never die.
I have lot’s of experience with audio (literally half of AV) but this week I will learn how it can be used to make stories, and not just there to support the video.